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Your favorite of the series?
MMBN1
 0%  [ 0 ]
MMBN2
 14%  [ 1 ]
MMBN3
 14%  [ 1 ]
MMBN4
 28%  [ 2 ]
MMBN5
 0%  [ 0 ]
MMBN6
 14%  [ 1 ]
Megaman Starforce
 28%  [ 2 ]
Total Votes : 7

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Bass
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PostPosted: Mon Jul 30, 2007 10:17 pm    Post subject: Megaman Battle Network Series Reply with quote

Yeah, Majora did this earlier but when I was about to post this it was gone, so:

Talk about the MMBN series games here (including Megaman Starforce, the newest addition to the lot).

My thoughts:

I do happen to play the MMBN series games (well, some of them as of now), so I can give a couple words on the ones I have.

MMBN3: Probably the hardest of the MMBN games, as there are a lot more chips to collect. On the other side, it does have a lot of perks.

MMBN5: Really fun here, and has great musical scores. I play the Double Team version, which has some more stuff, but not by much. It's a great game overall, but then again, they all are.

MMBN6: I think this is the easiest...The NaviCust has a bunch of ways to break the rules now (e.g. Compression, and placing outside the memory map), and the crosses are to die for. On the other side, Bass, a consistent figure in the games (and what I based my name on), is at his very hardest in this game.

Ryuusei no Rokkuman (Megaman Star Force): After looking at the Wikipedia description, I feel toward not getting it...You can only move left and right, there are no crosses/souls to my knowledge, and all the old characters are gone (I miss Megaman and Bass...). Mettaurs are still there (oh, yes), so I guess it's not a total loss.

I plan on getting MMBN1 eventually (after all, you can't beat the originals), and beating up every virus/Navi I can come across...
- DNA
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PostPosted: Mon Jul 30, 2007 10:24 pm    Post subject: Reply with quote

My favorite is MMBN2, it was a decent challenge and I loved the music of the WWW area, [It's the Megaman theme song, w00t!] but despite the music the entire area is a devil. [I haven't even gotten past WWW area 2, stupid spiders that do 250 damage...]

Speakinng of MMBN2, I think I might just play it right now! [Can't resist the Megaman theme song!]
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PostPosted: Wed Aug 01, 2007 11:13 am    Post subject: Reply with quote

I own:

Megaman BN3 Blue

Megaman BN4 Red Sun/Blue Moon

Megaman BN5 DT DS

Megaman BN6 Cybeast Gregar/Falzar

Might aswell put NT up there too

Megaman network transmission.

I never really did like 4 at first but it's awesome. I think 4 is best.

My brother and I will be going to pick it up in stores when it comes out on August 7th.


Last edited by Pokemaniac on Thu Aug 02, 2007 7:53 pm; edited 1 time in total
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PostPosted: Wed Aug 01, 2007 3:27 pm    Post subject: Reply with quote

Pokemaniac wrote:
I never really did like 4 at first but it's awesome. I think 4 is best.

Really? That is my favorite, too. But I'm stuck somewheres, what is the staff code to get into the cyber-amusement park in the town area? I've tried everything using the numbers to attempt to ccrack it but it will never accept the code.
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PostPosted: Wed Aug 01, 2007 5:12 pm    Post subject: Reply with quote

Sure. The code is RAEJDUK.
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PostPosted: Wed Aug 15, 2007 3:14 pm    Post subject: Reply with quote

I've also recently obtained a copy of MMBN2; I've just started but I'm working on it.

Hey Pokemaniac, since you own MMBN3 as well, what are the requirements for fighting the Omega Navis? All I know is that they are the 4th in a chain of battles, and by watching videos on Youtube I know where a few of them are. I have defeated 4 of the Beta Navis (2 of which I have the V3 chips - Gutsman and Flashman), but I don't know where to go from there. Also if you know where they all are (I know Flashman is in Principal Comp 2), that'd be great too.

- DNA
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PostPosted: Wed Aug 15, 2007 5:26 pm    Post subject: Reply with quote

Try getting a Custom Style to obtain V4 Chips. You have ti S Rank the Boss with the Custom Style, also Bug Frag Traders help too. In order to Fight the Omega Navis you need to:

-Beat the Game
-Get all 200 Standard chips
-Beat Bass GS (Put 100 Bug Frags in the BF trader and he will battle you)
-Complete the Serenade Time Trials
-Get all Mega Chips

After that at the title Screen Hold L+R and the Stars will merge. Then you can fight the Omega Navis. (Locations for them can be found at Gamefaqs)

I never did complete the Mega Chips as I needed White Version to get all of the Mega Chips. (Mistman V1-V4)
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PostPosted: Wed Aug 15, 2007 5:57 pm    Post subject: Reply with quote

Pokemaniac wrote:
Try getting a Custom Style to obtain V4 Chips. You have ti S Rank the Boss with the Custom Style, also Bug Frag Traders help too. In order to Fight the Omega Navis you need to:

-Beat the Game
-Get all 200 Standard chips
-Beat Bass GS (Put 100 Bug Frags in the BF trader and he will battle you)
-Complete the Serenade Time Trials
-Get all Mega Chips

After that at the title Screen Hold L+R and the Stars will merge. Then you can fight the Omega Navis. (Locations for them can be found at Gamefaqs)

I never did complete the Mega Chips as I needed White Version to get all of the Mega Chips. (Mistman V1-V4)

S-rank with Custom style? I did. Additionally I put Collect NCP in so I got V3 chips instead of 2000z.

Beat the game - Heck, I can beat Alpha with any style.
Beat Bass GS - 100 Bugfrags...Ouch. And packing several Northwinds will be a pain. I only have 1...
Serenade Time Trials - That would, of course, involve me beating Serenade. To open his door, do I need to complete the Standard Library? I have about 180 or so...I'll need to go into Secret 3 to get the stuff like Magnum 3 and NoBeam 3. (Those guys are almost as bad as AlphaBugs!)

Speaking of Secret 3, I need to disarm only one security system...The Giga Numbers. It wouldn't be so hard...if I didn't have to TRIPLE DELETE them. My Heat Spread can do 660 damage, but since the center panel of the foe's area is a hole, I can't put a Prism or Rock Cube there at all.
So how the heck will I triple delete them?
This is their placement:

_ _ O _ O 1
_ R O _ O _
_ O _ 1 1 _

Where _ = normal panel, O = a hole, 1 = GigaNumber, and R = Rockman's initial placement. Any help would be great! I've tried using 2 Heatspreads in rapid succession but it doesn't work - it has to be a one-shot, triple delete attack. (No, Double Hero is not 1 shot. It's more like 10.)

Get all Mega Chips - I hope this won't involve me having to get Blue Version just for stinking Bowlman chips. Grrrr. (Not to mention I still have to find Yamatoman Alpha - I refuse to call him Japanman.)
- DNA

Edit: Oh I forgot to ask:
On the description of Custom Style, it says 'If you get a level S without chips or Megabuster, you may be able to get a special data chip'. What does that even mean? What kind of chips will I get? Will it be like the Master Style chips, or just plain, normal, boring chips you get with Collect? And how is not using chips or Megabuster even possible? Must I use a PA?
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PostPosted: Thu Aug 16, 2007 1:15 pm    Post subject: Reply with quote

Sorry I have not played this game in a long time because of Mega Chips. Team style will work too, just have to S-rank the V3 Boss.

Quote:
_ _ O _ O 1
_ R O _ O _
_ O _ 1 1 _

Where _ = normal panel, O = a hole, 1 = GigaNumber, and R = Rockman's initial placement. Any help would be great! I've tried using 2 Heatspreads in rapid succession but it doesn't work - it has to be a one-shot, triple delete attack. (No, Double Hero is not 1 shot. It's more like 10.)


Not the impossible Giga Numbers! Shame your not playing Blue Version or else you would have Folder Back, and you would be able to do Hyper Spread over again. How much health do they have?

Quote:
Beat Bass GS - 100 Bugfrags...Ouch. And packing several Northwinds will be a pain. I only have 1...


Bug Frags aren't hard to get counter enemies like crazy. I did that before I beat the game and had 300 in the end. Trust me compared to the other BN games getting bug frags is annoying.
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PostPosted: Thu Aug 16, 2007 3:47 pm    Post subject: Reply with quote

Yeah, but I already bought the Navi Recycle Giga Chip, and had to spent 50 more Bugfrags to get into Under 7, not to mention 150 more for BusterMax (which I found out is ALWAYS BUGGED), and 40 Bugfrags for a Speed+1. I have about 20 or so now. That totals 400 or so Bugfrags. I usually just go to Under 5 and counter the 3 Shakers. Easy Bugfrags. But sure as heck this is the easiest game to get Bugfrags in. 5 was impossible almost, and 6 was bearable. (*goes to Undernet and Graveyard to find a bunch of battle mystery data with 4-5 Bugfrags*)

Anyway, the Giga Numbers have 650 HP. ... ... And do you mean Hyper Burst, or Heat Spread? I packed 2 Heat Spreads in my folder enough to do 660 damage each (at the time I was in Wood Ground, with Set Green in the NaviCust, but I have a Grass Stage * chip so that won't be much of a bother), but I have to delete them at the SAME TIME, with one attack that does 650 damage or more in just ONE SHOT.

So how am I going to do 650 damage with just one attack that can hit ALL THREE of them? There was a place I could Prism but there's a hole there so that strategy is screwed. If only there was something like a floating Rock Cube.

Again, this is the layout (whoops I made a mistake before. Here's the actual layout):

_ _ O _ O 1
_ R O _ O _
_ _ _ 1 1 O

(The hole in row 3 is actually in the back.)
And they have 650 HP each. *wishes they floated or I could push them up or down* Any help would be great.
- DNA
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PostPosted: Thu Aug 16, 2007 4:07 pm    Post subject: Reply with quote

Throw Prism in the middle of the field and take them out.
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PostPosted: Thu Aug 16, 2007 5:33 pm    Post subject: Reply with quote

Already tried that. There's a hole in the middle of the field so Prism will fall in. And I can't change that with any kind of terrain changing chip.
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PostPosted: Thu Aug 16, 2007 5:42 pm    Post subject: Reply with quote

Oh it's one of those holes that aren't cracked. I can't exactly remember how I did it. Although you can check GameFaqs for help.
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PostPosted: Thu Aug 16, 2007 6:03 pm    Post subject: Reply with quote

Now I looked on GameFAQs and know the answer. So that's how Copy Damage works. Thank goodness. Now I can win without having to use two Heat Spreads. Thank you very much. When I get the chance I'll try this.
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PostPosted: Thu Aug 16, 2007 8:37 pm    Post subject: Reply with quote

Bass, you said you started MMBN2? The Heatdata later in the game is nearly imposible to find. When you make it to that point in game I'll tell how to get it.
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